添加用户注册和权限管理功能,重构用户ID处理逻辑,增强错误处理
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438c2f14b6
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@ -15,8 +15,14 @@ extern "C"
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int set_user_password(const char* user_id, const char* password);
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int set_user_password(const char* user_id, const char* password);
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int login(const char* user_id, const char* password, int* result);
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int login(const char* user_id, const char* password, int* result);
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int registe(const char* user_id, const char* password);
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int delete_user(const char* user_id);
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int delete_user(const char* user_id);
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int get_user_permission(const char* user_id, int* result);
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int set_user_permission(const char* user_id, int permission);
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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@ -5,12 +5,28 @@
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#include <print>
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#include <print>
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#include <leveldb/db.h>
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#include <leveldb/db.h>
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#include <leveldb/write_batch.h>
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using leveldb_ptr = leveldb::DB*;
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using leveldb_ptr = leveldb::DB*;
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auto user_db = leveldb_ptr{nullptr};
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auto user_db = leveldb_ptr{nullptr};
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auto iter_round = 10000;
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auto iter_round = 10000;
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auto filter(const std::string_view id) -> bool
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{
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return id.contains(':');
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}
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auto mangle_user_id(const std::string_view id) -> std::string
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{
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return std::format("{}:user_id", id);
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}
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auto mangle_permission(const std::string_view id) -> std::string
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{
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return std::format("{}:permission", id);
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}
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extern "C"
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extern "C"
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{
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{
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auto open_user_db() -> int
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auto open_user_db() -> int
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@ -35,8 +51,10 @@ extern "C"
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auto check_user_exists(const char* user_id, int* result) -> int
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auto check_user_exists(const char* user_id, int* result) -> int
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{
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{
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if (filter(user_id)) return 0;
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auto value = std::string{};
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auto value = std::string{};
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auto status = user_db->Get(leveldb::ReadOptions{}, user_id, &value);
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auto status = user_db->Get(leveldb::ReadOptions{}, mangle_user_id(user_id), &value);
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if (status.ok()) {
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if (status.ok()) {
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*result = 1;
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*result = 1;
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} else if (status.IsNotFound()) {
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} else if (status.IsNotFound()) {
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@ -50,7 +68,10 @@ extern "C"
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auto set_user_password(const char* user_id, const char* password) -> int
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auto set_user_password(const char* user_id, const char* password) -> int
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{
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{
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auto status = user_db->Put(leveldb::WriteOptions{}, user_id, generate_hash(password, iter_round));
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if (filter(user_id)) return 0;
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auto status =
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user_db->Put(leveldb::WriteOptions{}, mangle_user_id(user_id), generate_hash(password, iter_round));
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if (!status.ok()) {
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if (!status.ok()) {
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std::println(stderr, "Failed to set user password: {}", status.ToString());
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std::println(stderr, "Failed to set user password: {}", status.ToString());
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return 0;
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return 0;
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@ -60,8 +81,10 @@ extern "C"
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auto login(const char* user_id, const char* password, int* result) -> int
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auto login(const char* user_id, const char* password, int* result) -> int
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{
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{
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if (filter(user_id)) return 0;
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auto value = std::string{};
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auto value = std::string{};
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auto status = user_db->Get(leveldb::ReadOptions{}, user_id, &value);
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auto status = user_db->Get(leveldb::ReadOptions{}, mangle_user_id(user_id), &value);
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if (!status.ok()) {
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if (!status.ok()) {
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std::println(stderr, "Failed to login: {}", status.ToString());
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std::println(stderr, "Failed to login: {}", status.ToString());
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return 0;
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return 0;
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@ -70,10 +93,60 @@ extern "C"
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return 1;
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return 1;
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}
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}
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int registe(const char* user_id, const char* password)
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{
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if (filter(user_id)) return 0;
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auto batch = leveldb::WriteBatch{};
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batch.Put(mangle_user_id(user_id), generate_hash(password, iter_round));
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batch.Put(mangle_permission(user_id), "1");
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auto status = user_db->Write(leveldb::WriteOptions{}, &batch);
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if (!status.ok()) {
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std::println(stderr, "Failed to register: {}", status.ToString());
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return 0;
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}
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return 1;
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}
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auto delete_user(const char* user_id) -> int
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auto delete_user(const char* user_id) -> int
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{
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{
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auto write_options = leveldb::WriteOptions{};
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if (filter(user_id)) return 0;
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auto status = user_db->Delete(write_options, user_id);
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return status.ok();
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auto batch = leveldb::WriteBatch{};
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batch.Delete(mangle_user_id(user_id));
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batch.Delete(mangle_permission(user_id));
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auto status = user_db->Write(leveldb::WriteOptions{}, &batch);
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if (!status.ok()) {
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std::println(stderr, "Failed to delete: {}", status.ToString());
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return 0;
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}
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return 1;
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}
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int get_user_permission(const char* user_id, int* result)
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{
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if (filter(user_id)) return 0;
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auto value = std::string{};
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auto status = user_db->Get(leveldb::ReadOptions{}, mangle_permission(user_id), &value);
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if (status.ok()) {
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*result = std::stoi(value);
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} else {
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std::println(stderr, "Failed to get user permission: {}", status.ToString());
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return 0;
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}
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return 1;
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}
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int set_user_permission(const char* user_id, int permission)
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{
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if (filter(user_id)) return 0;
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auto status = user_db->Put(leveldb::WriteOptions{}, mangle_permission(user_id), std::to_string(permission));
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if (!status.ok()) {
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std::println(stderr, "Failed to set user permission: {}", status.ToString());
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return 0;
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}
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return 1;
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}
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}
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}
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}
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